Aaron Robinson Realtime Character Artist
![Aaron Robinson](https://d3stdg5so273ei.cloudfront.net/Sefauros/2022-04-12/853102/50x50/painted%2Bpanel%2B1-Sefauros-crop.jpg)
Hi, I'm Aaron, a character artist and generalist game artist currently studying at AIE. I've been working solo and with small teams on student game projects and portfolio pieces. Thanks for taking a look at my work.
Deadbeat Wizard
A game project I'm currently working on with a small team as part of the Graduate Diploma in Games Management Learning at AIE. As the only artist in a team of 4, this project has already been a great opportunity to develop new skills and push me out of my comfort zone.
This is for an environment art assessment last year. The task was to create a diorama. I decided to make mine on the back of a tortoise. I was inspired by Torterra from Pokémon which in turn was inspired by various myths.
Dungeon Delve
A student project I worked on last year as part of my second year of Game Art and Animation at AIE.
The goal was to make a vertical slice of a game in 3 months. It was a big challenge to create assets in a fantasy realism style in such a short amount of time, but I gained a lot of valuable experience and had a lot of fun in the process.
The characters are all based on my own designs apart from the Queen's clothing which is based on concept art by Finn Bassaletti, a fellow artist on the team for this project.
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