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Souls-Inspired Cutscene Animations
![Morgan Lindberg](https://d3stdg5so273ei.cloudfront.net/MorganLindberg/2024-05-29/426612/50x50/416661387_324500517254336_1130544089023158356_n-MorganLindberg-crop.png)
I worked in a group project where we attempted to create a Video Game cutscene set in a Souls-Like universe. For the first shot I was responsible for animation, composition and camera-work. The second shot I was responsible for the animation only. Team members are not registered on TheRookies website.
Souls-Inspired Cutscene - Animations
I was one of the animators on a group project where we worked towards creating a Souls-Inspired Video Game cutscene. A couple of artists created the character models and environment while three animators worked on some shots each.
First Shot - Dragon Waking Up
For this shot I was responsible for the animation, composition and camera work. I went through the process of planning the composition, doing testing with blur and camera shake in Unreal Engine 5 with a posed dragon, then finally animating it waking up. I also added some very clearly amazing Sound Effects work to top it off.
Animation Progression
Composition Progression
Second Shot - Knight Readying For Battle
For this shot I was responsible for the animation only. It is supposed to come after the shot with the dragon waking up, as a reaction from the knight. I did some Sequencer work in Unreal Engine to make a prettier presentation of the animation. In the final cutscene it was supposed to be seen through a camera looking from the dragon's Point of View as it was walking towards the knight.
Animation Progression
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