![Deavon Goods Portfolio](https://d3stdg5so273ei.cloudfront.net/Dgoods/2024-05-28/173541/1400xAUTO/WM%2BStyleframe%2B3-Dgoods-crop.png)
Deavon Goods Portfolio
![Deavon Goods](https://d3stdg5so273ei.cloudfront.net/Dgoods/2024-05-18/882368/50x50/My%2Bpicture-Dgoods-crop.jpg)
My Name is Deavon Goods My career didn’t start in Art classes as with many of my peers, but I grew my design style and love through experiencing life in movies, travel, animation, and modern culture. Here is a collection of some of my best work from 2023-2024
Motion Reel
Motion reel 2024, comprised of my best work from my junior year in 2023-2024
Futuristic NBA Jumbotron
Building an epic structure to showcase the advancement in technology of the NBA, The project's core objective revolved around the development of a series of scenes, each designed to portray a sense of futurism. To fulfill this vision, I dedicated my efforts to fabricating what my interpretation of a Futuristic NBA jumbotron to portray the advancement of sports technology.
Process
This 3D render was done primarily using Cinama4D and Octane, I created my own textures in photoshop and imported them into cinema then used an octane Mix material with a metallic texture and an emission texture to blend the mechanical and glowing parts.
Styleframes
Storyboards
Roaring over the Moon
A cornerstone of this creative endeavor was the deliberate usage of sculpting, to create a detailed and authentic lion sculpture with textures and a strong sense of power. For this project was about creating something using organic modeling, I modeled this lion sculpture to familiarize myself with sculpting in cinema4D.
Process
Styleframes
Storyboard
![](https://d3stdg5so273ei.cloudfront.net/Dgoods/2024-05-28/040022/1400xAUTO/dgoods_ROTM_Board-Dgoods.png)
Modeling Video - While modeling this I recorded myself in the process of doing the details with cinema4D's sculpt tools.
Another shot of the lion without any textures or lighting.
![](https://d3stdg5so273ei.cloudfront.net/Dgoods/2024-05-28/690727/1400xAUTO/Screenshot%202023-11-05%20150719-Dgoods.png)
Cosmic Expedition
Watch as this typical desktop poster comes to life and showcases a live space 3D animation through live footage.
An animated poster of a 3D scene integrated into this environment. This was done with a combination of NUKEVfx and Cinema4D.
Below is the animation breakdown.
Individual Animation
Einstein's Dreams
“Because people in this dream world perceive that being in motion "buys" them time, they must constantly be in motion. But this constant motion has the strange effect of isolating people from one another and causes them to grow resentful.”
May 22nd 1905
The world is constantly working and in motion to portray in an abstractive way with particles portraying everyone as a light that is constantly moving and eventually I’ll have the lights start to break away from each other until there is only one light to help portray this month’s story. This was made to showcase the idea of daily lives and routine and the constant cycle of time. It was done to showcase this feeling of repeated motion like life is on repeat.
Process
This project was made with a combination of cinema4D and Houdini, Creation of particles sims in cinema4D as the primary animation with some Houdini Nebula sims to make it feel like it was in space combined with some CC in after effects.
Animation
Fanta Rhythm
Utilizing 3D motion graphics and the power of repetition to create a visually captivating and rhythmically charged campaign. The concept revolves around turning ordinary moments into extraordinary, rhythmic experiences that resonate with Fanta's bold and lively brand personality.
I utilized Cinema4D and Redshift renderer.
First scene render
Wandering Men
Holographic projections of past memories juxtaposed against the emptiness, creating a haunting atmosphere. lone, silhouette figures navigating the desolation, each seemingly unaware of the others, highlighting their individual isolation. Mixamo was utilized to create assets and the walking animation all of the figures had. This was done to minimize time in the animation process and spend more time on the textures, environment, and lighting. This was made in Cinema4D and Redshift renderer utilizing several of the building models in the asset browser.
Styleframes
Adidas Basketball Ad
The "Adidas Basketball Ad", this project was tasking us with keying a humane figure and compositing it within a animation. I composited myself in adidas track suit and moving around with a basketball. Then I keyed the background and composited it on top of an animation I made with Adobe after effects and matched the colors when I put them together in nuke.
Process Breakdown
Comments (0)
This project doesn't have any comments yet.