Concept art 2024 - Aneta Ulachovičiūtė
Hi! Here are some unannounced action horror title concept artworks, illustrations, personal works of splash arts, and more concepts!
PROJECT
I will begin with concepts of the unannounced action horror project I have been a part of for almost 5 months, responsible for concept art and illustrations. After work, it is really relaxing to draw especially when horror genre has a special place in my heart. This is still the beginning but everything is coming along well, especially with the awesome team:)
PROTAGONIST
Started with designing the protagonist - Dalia, and one of the key arts
ABILITIES
These are her abilities concepts and rough showcases of how things possibly would look in-game
PROTAGONIST'S BROTHER
Dalia's brother concepts, armor and head iterations. He will help to drive certain narrative points
ANOMALY CREATURE
The anomaly creature which has mosquito qualities and sneaks up to the protagonist attaching to her with its tongue to suck all the blood out. Time to time the evolutions of it will appear as a stronger versions of the regular anomaly creature.
PERSONAL WORKS
Syndra from League of Legends coven skin redesign fan art
Decided to challenge myself with a steampunk theme I have never drawn and tried to make the splash art more storytelling rather than just a pin-up.
The puppet design for Tyler Edlin's organized challenge to design Final Fantasy Eikon
The Puppet opens her eyes when done gathering the energy to strike the enemies with a gigantic blue fireball. The mechanical arms help to concentrate and extend the magnitude of power to strengthen the attack.
More creature concepts!
Fleshy demon concept, at first I intended it to be a quick warm-up piece but decided to continue and render things out
Ice village characters, abandoned the idea to make a bigger project out of it but here are a couple of character concepts
Was one of the beginning assignments to design a character, took it a bit further and made an illustration
Dragon!
Usually, I don't use 3D to establish the scene but it was really helpful to clear up the setting in the beginning stages, in addition, experimented with more saturated colors.
As for the last month at CG Spectrum, I wanted to design a skin for Aurelion Sol (League of Legends champion). Some lore for this skin in short: The Watchers(void beings) got control of Aurelion Sol and are now using him as a vessel for massive destruction of the universe. For now I call the skin Void Aurelion Sol and the splash is still work in progress but I wanted to share it:)
Cattomancer!
THANK YOU
I very much appreciate your attention and hope you enjoyed!
Special thanks to my friends who encouraged and supported me to never give up on my passion for art:)
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