![Medieval Town](https://d3stdg5so273ei.cloudfront.net/Willyam/2024-05-27/881984/1400xAUTO/Shot_1-Willyam-crop.jpg)
Medieval Town
![Willyam](https://d3stdg5so273ei.cloudfront.net/Willyam/2024-05-26/168564/50x50/WillyamAntoine_2148549%2BCropped%2B-%2Bartsation-Willyam-crop.jpg)
Medieval Town is my final college 3d environment project. It is a real time game environnement created in Unreal Engine version 5.3. I first got inspired by Tarmo Juhola's concept art.
Medieval Town
- Unreal Engine 5
Rendered in real time in unreal engine 5.3
Maya - Modeling and UV unwrapping
ZBrush - High-poly Sculpts
Substance 3D Painter - Baking and Texture creation
DaVinci Resolve - Color correction and Video Editing
Responsible for all aspects.
Making Of
Lit / Viewport / Detail Lighting / Roughness / Unlit
Week by Week progression
&
Assets
Modular Showcase
&
Low-poly and Final model
Normal Map / MRAo / UV Space / Base Color
ZBrush sculpts
&
References for the work in PureRef
Other works in Unreal Engine 5
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