A Barrel and Some Rocks.
A Barrel and Some Rocks.
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A Barrel and Some Rocks.
The Barrel Was Modelled in 3DS Max and Textured Using Substance 3D Painter. The Textures Were Made to Appear 'Painterly', Avoiding an Overly Realistic Wood Texture.
Two Texture Maps Were Utilised - One For the Metallic Trim, Another for the Wooden Structure.
The Rocks Were Sculpted Using ZBrush - The Aim Was to Sculpt A Few Rocks With a Stylised Appearance That Could Be Arranged Into Several Compositions As Seen Above.
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