![Rookie Awards 2024 Entry - Alisson Pigerol](https://d3stdg5so273ei.cloudfront.net/aligerol/2024-05-18/478583/1400xAUTO/3D2A_PIGEROL_Alisson_FRAMING_1_RERENDER-aligerol-crop.png)
Rookie Awards 2024 Entry - Alisson Pigerol
Hello! Here are some of the projects I made these past months at ESMA Lyon.
Arctic Artemis
![](https://d3stdg5so273ei.cloudfront.net/aligerol/2024-05-18/855277/1400xAUTO/3D3_PIGEROL_Alisson_Bust_FRAMING_1_COMP-aligerol.png)
![](https://d3stdg5so273ei.cloudfront.net/aligerol/2024-05-18/855277/1400xAUTO/3D3_PIGEROL_Alisson_Bust_FRAMING_2-aligerol.png)
![](https://d3stdg5so273ei.cloudfront.net/aligerol/2024-05-18/855277/1400xAUTO/3D3_PIGEROL_Alisson_Bust_FRAMING_3-aligerol.png)
![](https://d3stdg5so273ei.cloudfront.net/aligerol/2024-05-18/538275/1400xAUTO/3D3_PIGEROL_Alisson_Bust_FRAMING_4-aligerol.png)
Here is my personal rendition of Artemis, the goddess of hunt and nature. I originally made a concept art of her, reimagined in a colder habitat. I wanted to give her a "wild" look, with a coyote hide as clothing.
Responsible for all aspects. Made with Zbrush, Maya, Mari, and Renderman. I used some Texturing XYZ textures for the skin.
AOVS : Occlusion - Albedo - Specular
German Spitz
![](https://d3stdg5so273ei.cloudfront.net/aligerol/2024-05-18/278360/1400xAUTO/3D2A_PIGEROL_Alisson_FRAMING_1_RERENDER-aligerol.png)
![](https://d3stdg5so273ei.cloudfront.net/aligerol/2024-05-18/506056/1400xAUTO/3D2A_PIGEROL_Alisson_FRAMING_2_final-aligerol.png)
This is my little dog, recreated in 3D. I tried to make it as realistic and close to the real-life one as possible!
Responsible for all aspects. Made with Maya, Xgen, Mudbox, and Renderman.
Here's a peek at the topology and non-textured groom.
Purple jewel Beetle
![](https://d3stdg5so273ei.cloudfront.net/aligerol/2024-05-18/168299/1400xAUTO/INSECT_TEXTURING_AOvs__FINAL_1-aligerol.png)
Here is a 3D recreation of the Chlorocala Africana Oertzeni, aka "Purple Jewel Beetle". The iridescent shader was a challenge to do, but it was fun shading this little guy overall.
Resposible for all aspects. Made with Maya, Mudbox, and rendered with Renderman.
AOVS: Albedo, Diffuse, and Specular.
Turn-around and different lightings.
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