High On Life: London
High On Life: London is a student made project made by 15 members over a 12 week period. We were tasked to translate this wacky and engaging art direction to our own environment with a British-Twist.
Trailer
The Invasion of the G3 expands into London! The Garganticle has infested the O2 Arena, capturing the Humans for Drugs!
Team up with the Gatlian Gangster Iggzy to combat this slimy threat.
Gameplay Cinematic
High On Life: London is a fan-made environment created by 15 students over 12 weeks. We chose to base our project on North Greenwich in East London, drawn to the area's distinctive architecture. Our goal was to capture and re-create the art style of High on Life, showcasing our team's talents in a unique way. Heavily inspired by the in-game area Blim City, we aimed to reflect its perfect immersive experience for players.
Modular Buildings
Using Unreal Engine 5.2 Allowed us to have access to features such as Nanite and Lumen, which meant for further advanced lighting set ups and more detailed meshes without effecting performance. Despite this, we had to maintain an FPS above 30, achieved through optimization techniques such as using Material Instances and deleting hidden faces from meshes.
Characters and NPC's
The Characters interacting with the environment drove the immersive experience which Squach Games captured through High on Life. This was such a high priority during this project. Luckily we had two very keen organic artists up for the challenge!
Decals
Foliage
Decals were used to highlight the unique environment, it further pushed the idea of not making sense what so ever!
Blockout
Concept Art
Markets and Monster Concept
Food Concepts
Gatlian Concept
The Team
Jack Ward - Art Director/VFX Artist/Set Dressing Dil Erozkal - Producer/Tech
Martin Deskov - Environment Artist Samir Ahmed - Environment Artist
Kiera Brady - Environment/Decal Artist Kleo Vigh - Environment Artist
Lily Le Ogden - Lighting Artist Samuel Laverick - Organic Artist
Kasey Bexley-Ingold - Organic Artist Daniela Milciute - Foliage Artist
David Saggers - Tech Artist Ashad Ali - Prop Artist
Ethan Morris - Prop Artist Alex Burgess - Material Artist
Jay Heldmann - Material/Decal Artist Ishmam Ahmed - Material Artist
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