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Project 2024
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Project 2024

by Maeva on 9 May 2024 for Rookie Awards 2024

My plans for 2024 in my Rendering classes

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In this project, which is currently being completed, we had to realistically model an insect of our choice and create its environment.

After modelling on Maya, I sculpted my insect on MudBox and then created a mask to define the locations of the iridescence. Before adding a light fur on the insect's legs and mandibles with the X-Gen tool.

For the environment, I gave my Insect a hidden look, as if it had just been discovered in a bush. 

This project is similar to the previous one, except that this time it's with an animal, an Okapi in my case.

Just like the insect project, I started by modelling it, paying attention to the muscle, and to do that I did some anatomical research. Then I took care of the fur using a curve-based guide. And finally, the colour of the Okapi, which has the same symbol as the zebra on its legs. 

When the animal is finished, I rig it and put it in two forest environments. 

This project began with the choice of a character from among dozens, and I did a pre-prod with research into light, colours and structures for the hut.

After modelling my hut, I took care of the lighting by putting my geo in medium grey and using several lights with a high temperature. Then I moved on to the colour and texture, which I did on a subtances painter. To finish, I animated a few objects in my scene to give it life.

SHOT 01 :

SHOT 02 : 

SHOT 03 :

In the video, I started with a semi-ensemble shot to situate us in the scene before getting closer thanks to the movement of the feather that falls to the ground, we settle on the stool and the knife. And to finish, with a close-up of a Celtic symbol on a door that opens and closes in the wind.  

VIDEO :


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