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Maxime Surget -  Modeling / Texturing
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Maxime Surget - Modeling / Texturing

SURGET Maxime
by maximesrgt on 30 May 2024 for Rookie Awards 2024

Hello everyone ! I'm excited to share with you my Portfolio with all my last projects in 2023-2024 I'm a Modeler /texturing artist, I like to explore different style and make stories ! Any feedbacks are more than welcome https://maximesrgt.artstation.com/

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                                           Troll and Bass

 This artwork is based on the fantastic work of Eran Alboher.

I love his work because he create such good shapes to explore and good character I was a real pleasure to work on his concept. I also have the chance to make an article about this project on The Rookies.

Software used :

ZBrush / Maya / Substance Painter / Arnold / Photoshop / ACES

                                                 Little girl

 I recently discover the art of Daniela Uhlig and I coun'dt resist to adapt this 'Little girl' in 3D. This litlle girl has such good shapes and a strong grumpy expression it was really interesting to work on those shapes ! If you don't already know her work please go check it.

Software used :

ZBrush / Maya / Substance Painter / Arnold / Photoshop / ACES

                                             Roller Guy

For this one I wanted to test something new and go out of my confort zone. I recently discover the art of 3D sketching by @pixarmike and i wanted to try his technique with a concept by Ben Eblen. I learn so much by doing that, try to capture the silhouette and main shapes and work faster.

I recently watch a ben's live stream where he draw and share some tips I learn a lot about shape and character stylization. And I love the way he plays with exaggerated proportions, this one really spoke to me.

I’ve been a fan of Ben’s work for a long time now, he gives awsome tips about drawing character and create 3D form out of drawings !

Everything is done in Maya

                                        War never changes

For this one I work with Anna Renauldon and it's based on the fantastic art of Tooth WU. His concept is so powerfull with a deep dark atmosphere. It was a great challenge to adapt his concept in 3D, I was able to increase my knowledge of Zbrush. Anna did an amazing job on the texturing and surfacing of the lighter and the gun !

Software used :

ZBrush / XGEN / Maya / Substance Painter / Arnold / Photoshop / Nuke /  ACES


                                                The Joker

I recently watch the Joker ! Such an amazing film and I came across this fantastic concept by Gabriel Soares.I follow him since a while and all his concept are absolutely amazing ! When I saw this version of th Joker I could'nt resist to do it in 3D. I absolutely love those shapes !

Software used :

ZBrush / Maya / Substance Painter / Arnold / Photoshop 

                                        Jacques the human

Based on the amazing concept by Alvaro Suazo 'A guy disguising as an art robot to be an artist in a fictional age where the art industry belongs to Ai'

I love his work and I couldn't resist to adapt this concept, I just love this character and the message against AIIt was really fun to work on his concept.

Software used :

ZBrush / Maya / Substance Painter / Arnold 

                                           Apollo

With the same technique I used on 'The roller guy's project, I chose a concept by Agathe Molin ( @0.p.a.l.e ). Her work is so dynamic and with vibrant colors. If you don't already know her please check it out !T

he head was a big challenge too with this technique, to get all the lements at the right place. Ireally love how this one came out and hope you do too !

That's all my projects ! Thank you for your time and I hope you enjoy it !

Have a great day !


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